novembre 21, 2011 0

Ending with Drive

By in Chill, Sound

Again and again. It’s hard to post frequently. Sorry for that.

If I want to write today it’s because i’m just went out from the cinema to see Drive from Nicolas Winding Refn. I’ve watch most of this films except Valhalla Rising that I’ve discover yesterday. I was fan of the Pusher Trilogy, I’m now realy fan of Drive.

The majority of environments, particularly in the first part of the film or the two principal actors meet, put me in a rather special state. I was well. The slowness of the film and pleasant weightlessness were great before violence arrived in the film (who his also good). The original soundtrack is well chosen. I’m basically a big fan of Cliff Martinez including its OST to Solaris, the pieces by Desire, College and The Chromatics are very well chosen and match perfectly with the film, giving us a special style.

I really liked the mix of this film. I thought he had a strong bias artistic, and some accuracy. I was disappointed with the sound of Vahalla Rising lot of sfx from sound library where recognizable.

I’ll stop there and invite you to go see this movie!

 

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août 12, 2011 3

6 month in video games

By in Sound, Video Games

Hi everybody

After a silence of 5 months I’m back. I’ve started in February a mission at Ubisoft Paris for the game Just Dance 3 (and other versions…). First time in video game, with lots of surprises.
- THE open space : That’s for me the biggest and the worst surprise when you work in video game. You can sometimes work in separate studio but more often it’s in the open space. Specially on a musical game the average noise level is very high, some people play the game on TV or use speakers to do their reviews. At the end of the day you ears can be very tired. I’ve tried to always manage a good level to don’t destroy my ears but with 6 months with headphones several times I felt tinnitus/acouphenes. I think few of you have already thinking about what is the best « fast communication but with noise and difficulty to work sound » or vice versa.

- The workflow : I’ve learned very good technics that I’m sure will help me in my own project or with other team. Like submitting your work to the rest of the team, managing data without compromising data of your coworkers. I’ve also learned special meeting technics like Scrum from the Agile Method.

- Softwares : Ubisoft on this game use Lyn. An own made software used by all the team. Quite hard the 2 first month to learn Lyn,  software to manage data (Perforce), and all the other rules specific to the audio integration and management. Nice challenge, I like working on new software.

Conclusion

I’m sure that I’m going to publish other blog post about specific subjects in video games, because I have many things to say and normally I’m working again for Ubisoft soon. I know that I have to catch some informations about audio level and norm for example, if you have some, feel free to share it.

Before this job I’ve worked in animation as sound editor, recorder for dubbing… and when I arrived here I was quite surprised about the youth of the profession of sound designer. I finally found that it lacked organization despite by many technical implementation to settle the problem. We feel very much that is not as old as the cinema, animation.

I would be happy to know the techniques and working organization in other games producer in other countries because my opinion and point of view can’t be done on a single game (specially musical) on which I have worked only six months.

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avril 2, 2011 0

Mars

By in Chill, Sound

Hi there

Three weeks done at my new job. Its a big change because i’m working now on video Games for Ubisoft. I have to adapt my perception of sound editing from linear to interactive…Its little bit difficult at the begining.

I’m working a lot on open space with headphones, it’s also a huge change.. :) I’m not with 5 coworkers like before but with nearly 100. So you have to learn more technics to manage, share, save you work it’s very interesting.

It’s quit old but I found this video yesterday. Congrats to James M. Wearing who finished second at the Sound Design Competition.

And for finishing, a little bit of music/interpretation.

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mars 6, 2011 0

Glass Squeak feedbacks

By in Sound Library

Two weeks have passed since the sale of my first library. It was a great experience. I don’t sale it a lot but enough to be satisfied.If you have any feedbacks or requests, post a comment here! :)

Here some pictures of the making of the library.

 

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février 16, 2011 5

Glass Squeak – Sound Library

By in Sound, Sound Library

Here it is! After almost two weeks late, my first recorded sound library with Lauriane Capaldi is out!

We work almost exclusively on cartoons. Too often the characters are knocking on windows and gliding along the windows. They have lacked of SFX for this type of action that’s why we had the idea to record this type of sound.
We recorded on a glass in the studio; squeaks, slide, wail with sponges, cardboard plate, polystyrene plate, small block of polystyrene and finally fingers.
Recorded sounds are very musical and can be used in many other actions that they originally planned.

Glass Squeak by BenoitTigeot

Jean Edoudard Miclot (JED) process some sound of the library with the Kyma and other secret tools Here are some examples.

Glass Squeaks – Demo Kyma – JED by BenoitTigeot

This is my first Sound Library, I know that I’m doing mistakes and i’m not fully bilingual so don’t hesitate to be critical on your returns.
It is by making mistakes that we learn.

Glass Squeak Sound Library
89 Wav files – 96khz 24bits Mono – SoundMiner metadatas
$10.00

Thanks to Talkover Studio who share the room to record sounds.



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février 11, 2011 0

Not dead

By in Chill

No no no I’m not dead. It’s not very glorious to don’t publish since the 11 december…

I have a lot of work actualy and I spent much time on Twitter and IRC to inform me about the situation in Egypt and Tunisia. So I didn’t spent a lot of time to write messagese on this blog and I apologize for that.

I’ve also start creating my first sound library call « Glass Squeak » that I hope will come out before the end of the weekend. It’s a very good experience where you learn a lots of things, more than just recording and editing your sounds.
February 26 I will be fired. Not enough work in my company. It’s a shame, the projects were interesting and they had an exceptional team that will miss me. Mars will be (again) the moment to contact companies, ask for jobs and hopfully working on good projects but sometimes it’s good to change…

Here a track of Balmorhea. Their music inspired me a lot and just feels good.

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décembre 11, 2010 1

Meet Buck

By in Chill, Sound

Buck is an ordinary guy. Well…if you except the « deer head » thing. And today, Buck is gonna spend this cool Sunday afternoon with his girlfriend who’s so happy to see him (she’s pretty much always happy). But when Buck find out that her father is not the sympathic and tolerant guy he excpected, the Sunday afternoon turns really bad.

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Directed By :
Denis Bouyer
Yann De Preval
Vincent E Sousa
Laurent Monneron
Sound Design: Julien Begault
Music : Yannis Dumoutiers and Mickaël Védrine

More info http://salesmanbuck.com/

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décembre 8, 2010 0

Arvo Pärt – Silhouette

By in Chill, Music

Arvo Part – Silhouette (in the vidéo from 1:00 to 11:00)

Description

The Orchestre de Paris under the direction of Paavo Jarvi hosts for this live concert the Georgian pianist Elisabeth Leonskaja. Together they create the last work of Estonian composer Arvo Pärt: Silhouette, a piece for string orchestra in tribute to Gustave Eiffel. Also on the program, Edvard Grieg’s Piano Concerto and Symphony No. 2 by Jean Sibelius.

We no longer present Arvo Pärt, although it should recall the artistic resistance embodied his music, given the political context (Estonia under Soviet control) in which he lived. The composer is very close from Neeme Jarvi, Paavo Jarvi’s father: it defied the taboos of the Soviet regime in 1968, directing one of the first orchestral pieces by Arvo Pärt, inspired the Creed of the « church service » in Latin. This commitment worth Järvi sanctions and finaly exile. Today, the tone is festive, because Silhouette, the new work is an honor of Gustave Eiffel, is written for the arrival in Paris of Paavo Järvi.

Recorded November 4, 2010

http://liveweb.arte.tv/fr/video/L_Orchestre_de_Paris_interprete_Grieg__Sibelius_et_Arvo_Part/

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décembre 2, 2010 0

Ryoji Ikeda – Test Patern N°3

By in Chill, Music, Sound

I was last night on the first preview of Test Patern N°3 from Ryoji Ikeda. It was very impressive. The picture were on the front of me and on the ground were I sitting, the sound was in surround and very loud.

That’s what I expected from Ryoji Ikeda. A massive projection of image and sound in a place where it’s difficult to escape.  I wanted to find the oppression of a noise concert or experimental live. I think I will go friday again to watch it a second time.

Below, a short part of the projection (it takes 7 min) shot with iphone.

More infos

http://www.ryojiikeda.com/project/testpattern/#testpattern_n2

http://www.theatredegennevilliers.com/index.php/10-Spectacle/Ikeda-Test-pattern-3.html

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Programmation : Tomonaga Tokuyama

Une commande du T2G

Coproduction : Théâtre de Gennevilliers centre dramatique national de création contemporaine, Tomorrowland et Arcadi

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For people who live in Paris, go watch it before sunday

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novembre 24, 2010 0

Field and Toys 2010 by Jean-Edouard Miclot

By in Sound

Field and Toys 2010.

http://jedsound.com/blog/?p=368

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